![]() The branch of the masterlist prelude repository that LOOT should get updates from. ![]() The LOOT team maintains an repository for the official masterlist prelude that’s used with the official game masterlists. Masterlist prelude repositories are Git repositories that are configured to allow unauthenticated read access and contain a file named prelude.yaml in their root directory. The URL of the repository that LOOT uses to update its local copy of the masterlist prelude. Debug logging can have a noticeable impact on performance, so it is off by default. If enabled, writes debug output to %LOCALAPPDATA%\LOOT\LOOTDebugLog.txt. If checked, LOOT will check for updates on startup and display a general message if an update is available. If checked, LOOT will update its masterlist, should an update be available, before sorting plugins. If the specified theme is not found, LOOT falls back to the default theme. Any plugin messages that do not have translations in the selected language will be displayed in English, if available, or in their available language otherwise. If the game specified is not detected, LOOT falls back to autodetection. ![]() If set to something other than Autodetect, this overrides game autodetection. LOOT’s settings may be accessed through the main menu.
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